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Introduction to Socket Programming in C

Information Technology

June 14, 2024 - 4 min read

Socket programming is a fundamental technology for network communication, enabling applications to communicate over a network. In this tutorial, we’ll explore how to create a basic socket program in C. By the end, you’ll have a foundational understanding of how to establish both client and server applications using sockets.

What is a Socket?

A socket is a software endpoint that establishes communication between two different processes on the same or different computers. In networking, sockets are used to send and receive data across a network.

Prerequisites

Before we begin, ensure you have a basic understanding of C programming language and have a C compiler installed on your system (e.g., GCC for Unix-like systems or MinGW for Windows).

Creating a Simple Socket Server

Step 1: Include Headers

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>

Step 2: Define Constants and Variables

#define PORT 8080
#define BUFFER_SIZE 1024

Step 3: Implement the Server Code

int main() {
    int server_fd, new_socket, valread;
    struct sockaddr_in address;
    int opt = 1;
    int addrlen = sizeof(address);
    char buffer[BUFFER_SIZE] = {0};
    char *hello = "Hello from server";

    // Creating socket file descriptor
    if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
        perror("socket failed");
        exit(EXIT_FAILURE);
    }

    // Forcefully attaching socket to the port 8080
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
        perror("setsockopt");
        exit(EXIT_FAILURE);
    }
    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(PORT);

    // Forcefully attaching socket to the port 8080
    if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
        perror("bind failed");
        exit(EXIT_FAILURE);
    }
    if (listen(server_fd, 3) < 0) {
        perror("listen");
        exit(EXIT_FAILURE);
    }
    if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t *)&addrlen)) < 0) {
        perror("accept");
        exit(EXIT_FAILURE);
    }
    valread = read(new_socket, buffer, BUFFER_SIZE);
    printf("%s\n", buffer);
    send(new_socket, hello, strlen(hello), 0);
    printf("Hello message sent\n");
    return 0;
}

Step 4: Compile and Run the Server

Compile the server code using your C compiler (e.g., gcc server.c -o server) and run the executable (./server). The server will start listening on port 8080.

Creating a Simple Socket Client

Step 1: Implement the Client Code

int main() {
    int sock = 0, valread;
    struct sockaddr_in serv_addr;
    char *hello = "Hello from client";
    char buffer[BUFFER_SIZE] = {0};

    if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
        printf("\n Socket creation error \n");
        return -1;
    }

    serv_addr.sin_family = AF_INET;
    serv_addr.sin_port = htons(PORT);

    // Convert IPv4 and IPv6 addresses from text to binary form
    if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <

;= 0) {
        printf("\nInvalid address/ Address not supported \n");
        return -1;
    }

    if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
        printf("\nConnection Failed \n");
        return -1;
    }
    send(sock, hello, strlen(hello), 0);
    printf("Hello message sent\n");
    valread = read(sock, buffer, BUFFER_SIZE);
    printf("%s\n", buffer);
    return 0;
}

Step 2: Compile and Run the Client

Compile the client code (gcc client.c -o client) and run the executable (./client). The client will connect to the server running on localhost (127.0.0.1) at port 8080, send a message, and print the server’s response.

Conclusion

Socket programming in C provides a foundational understanding of how network communication works at a low level. From here, you can explore more advanced topics such as handling multiple clients, non-blocking I/O, and secure socket programming (SSL/TLS). Practice and experimentation are key to mastering socket programming, so feel free to modify and expand upon these examples to further your learning journey.

Note: Remember to compile and run these programs on a system where you have administrative privileges to bind to ports.